Rumor: Next BioShock Entry Could Feature Live-Service Elements


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In 2018, Kotaku’s Jason Schreier divulged he’d discovered of a 2K workforce in Novato, California; 2K Novato, secretly producing a BioShock game. Such news got here on the heels of job listing-related speculation out of the same studio. Since then, not even a peep has been heard concerning the undertaking. This isn’t too shocking, provided that 2K has neither confirmed nor denied the rumors and Take-Two is notoriously tight-lipped and secretive about what’s happening internally. Yet, new particulars might have just surfaced. If a job itemizing on 2K’s Profession Middle page serves as any indication, the subsequent title within the multiverse-spanning BioShock franchise might function live-service parts.

A job posting on 2K’s website for an “End Recreation Design Lead” suggests the new BioShock, if that’s indeed what 2K Novato is creating, would require a “post-narrative set of techniques.” Wccftech noticed the itemizing, noting that the position itself appears integral to plans meant to maintain players engaged with the mystery recreation long-term.

The next outlines exactly what the workforce’s aim is when it comes to emphasizing participant engagement:

What We Need:

Our components for fulfillment is Incredible World + Unimaginable Story = Fanatical Followers.

In the recreation we’re making, the story itself will come to a conclusion. The world, against this, is something we're designing to be alive and interesting previous the primary narrative arc. To leverage this, we need to build a post-narrative set of methods, quests, and player progression that provides our fanatic fangirls and fanboys more content material to expertise on an ongoing, live-services basis. We'd like a senior recreation designer with robust concepts and communication expertise who can own the endgame design for this title. What cool tasks are our players digging into as they hold enjoying? What brief, medium, and long-term objectives are they targeted on? What sort of participant talent progression and loot are retaining individuals hooked up to gameplay? We'd like someone to start out answering these questions.

To be truthful, the above blurb seems obscure enough to fit into multiple 2K titles. Truthfully, this might be describing Borderlands if the third mainline entry hadn’t lately hit stores. Nonetheless, it does not seem farfetched for a BioShock installment. BioShock 2 featured on-line multiplayer and stellar post-launch DLC within the form of Minerva’s Den. Additionally, BioShock: Infinite had a two-part story enlargement that related it again to the first two video games, in addition to a horde mode. Plus, if the colliding worlds of Rapture and Columbia taught us something, it’s that the chances are without restrict. And it a minimum of it seems as though this venture will place the single-player narrative front and middle.

Till 2K declares the news itself, all the above ought to be taken with a grain of salt. The End Recreation Design Lead position might or could also be instantly related to the rumored BioShock follow-up. But, if it does, contemplate us enraptured.

[Source: 2K Career Center by way of Wccftech]

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